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Lesson 21 Using The Game Design Process 6

Each part challenges students to accomplish. The completed game design must include a rules document that describes completely how to play.






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As part of this lesson the class also briefly learn to use multi frame animations in game lab.




Lesson 21 using the game design process 6.

The class also briefly learn to use multi frame animations in game lab.
Using the game design process game lab in this multi day lesson the class uses the problem solving process from unit 1 to create a platform jumper game.
In this multi day lesson students use the problem solving process from unit 1 to create a platform jumper game.




1b ic 21 use public domain or creative commons media and refrain from copying or using material created by others without permission.
This lesson introduces the process the class will use to design games for the remainder of the unit.
They start by looking at an example of a platform jumper then define what their games will look like.




Design a game playable by two or more adults that can be completed within the space of ten minutes.
2 ic 23 describe tradeoffs between allowing information to be public and keeping information private and secure.
You may use at most one of the game materials provided by the instructor and all the paper that you wish.




Next they use a structured process to plan the backgrounds variables sprites and functions they will need to implement their game.
The class walks through through this process in a series of levels.
At the end of the lesson they have an opportunity to make improvements to the game to make it their own.




Each part challenges students to accomplish a new task while learning to code.






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